top of page


ARTCRAFT
At ArtCraft, I gained my initial experience in game development, working on Crowfall, a PvP Throne-war MMO. As a generalist design intern, I focused on writing lore snippets and adjusting values for items and loot. As I demonstrated my abilities, I was entrusted with task of developing the game's New Player Experience (NPE). This was a unique opportunity, as every other world/map in Crowfall was procedurally generated, but the NPE space would be entirely crafted by hand. Additionally, I helped to establish the quest pipeline for the NPE.
bottom of page